T = (10, 12)
S = (6, 12)
w_1 = Vector(S, T)
poly3, t, a_1, d_1, e_1, i_1, U, V, W = Polygon(S, T, 5)
L_1 = Midpoint(i_1)
j_1 = Vector(U, V)
z_1 = Vector(T, U)
v_1 = Vector(W, S)
u_1 = Vector(V, W)
k = 0.30000000000000004 (slider from 0 to 1, step 0.1)
D_1: U + k j_1
C_1: T + k z_1
B_1: S + k w_1
A_1: W + k v_1
Z: V + k u_1
E_1: (Z + A_1 + B_1 + C_1 + D_1) / 5
B = (-0.7454439024390255, 12.018526829268293)
C = (3.254048780487804, 12.018526829268293)
poly1, c, d, e, f, D, E = Polygon(B, C, 4)
K_1 = Midpoint(f)
J: (E + B + C + D) / 4
K = (-6, 12)
L = (-2, 12)
poly5, l, m, n, M = Polygon(K, L, 3)
J_1 = Midpoint(n)
Q: (M + K + L) / 3
v = Vector(B, C)
h = Vector(D, E)
w = Vector(C, D)
u = Vector(E, B)
I: D + k h
H: C + k w
G: B + k v
F: E + k u
poly2, f_1, g_1, h_1, i = Polygon(F, G, H, I)
r4: poly2 / poly1
g(x) = 4 x^(2) - 4 x + 1
z = Vector(K, L)
p = Vector(L, M)
q = Vector(M, K)
N: M + k q
O: K + k z
P: L + k p
poly6, n_1, o, p_1 = Polygon(O, P, N)
c_1 = Segment(Q, K)
b_1 = Segment(Q, J_1)
r3: poly6 / poly5
a = OrthogonalLine(Q, n_1)
A = Intersect(n_1, a)
b = Segment(Q, A)
text1: "r(3, " + k + ") = " + r3
j = OrthogonalLine(J, g_1)
R = Intersect(g_1, j)
s = Segment(J, R)
text2: "r(4, " + k + ") = " + r4
poly4, a_2, b_2, c_2, d_2, z_2 = Polygon(A_1, B_1, C_1, D_1, Z)
k_1 = OrthogonalLine(E_1, b_2)
F_1 = Intersect(b_2, k_1)
m_1 = Segment(E_1, F_1)
r5: poly4 / poly3
text3: "r(5, " + k + ") = " + r5
r = Segment(J, K_1)
l_1 = Segment(E_1, L_1)